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Scenery – Spatial Experiences

Scenery – Spatial Experiences

Amped Labs UG haftungsbeschraenkt
4.6(11)
•
Graphics & Design
•12+
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About

Instant AR Experiences That Amaze Discover a new way to experience augmented reality with Scenery. No downloads needed - just scan and immerse yourself in stunning AR through revolutionary App Clips technology. INSTANT ACCESS - No App Required: Experience AR through App Clips - Immediate Loading: Start exploring in seconds - High Performance: Native AR quality and tracking - Cross-Platform: Works on iPhone, iPad, and Vision Pro - Seamless Sharing: Share via links or QR codes IMMERSIVE FEATURES - Spatial Audio: 3D soundscapes that surround you - Rich Interactions: Engage with AR naturally - Dynamic Content: Objects that respond to your space - Location-Based: Discover geo-anchored experiences - Custom Effects: Stunning visual presentations PROFESSIONAL QUALITY - High-Fidelity AR: Best-in-class tracking - Realistic Rendering: Advanced lighting and shadows - Spatial Awareness: Objects that understand your space - Custom Branding: Branded sharing and captures - Native Performance: Optimized for iOS devices CONTENT TYPES - 3D Models: Interact with USDZ content - Immersive Media: Spatial videos and images - Interactive Stories: Engaging AR narratives - Custom Effects: Advanced visual presentations - Audio Experiences: Directional sound design PERFECT FOR - Brand Experiences: Create engaging AR marketing - Art Installations: Design spatial exhibitions - Educational Content: Interactive learning experiences - Product Visualization: Showcase items in AR - Location-Based Stories: Place-specific experiences Transform your space with Scenery's revolutionary AR technology. Experience augmented reality the way it was meant to be - instant, immersive, and incredibly engaging. Join the future of spatial storytelling and discover how Scenery is changing the way we experience augmented reality. Download Scenery now and step into a world where digital and physical realities merge seamlessly. By subscribing to one of our plans you agree to the End User License Agreement: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

What's New

Version 1.1.20 • Jul 27, 2026

Spatial user interfaces, Apple Immersive Video on Apple Vision Pro, direct screen gestures, and a much larger scripting runtime. - Spatial user interfaces – build interface panels and place them in a scene or fix them to the screen. Labels, buttons, toggles, sliders, text fields, images, shapes, stacks and web views, with a style system for fonts, colours, borders, shadows, corner radii and frosted glass. Styles can differ per state, so a button can look different while pressed. Labels interpolate scene variables live – write ${score} and it updates itself. Panels are built in a dedicated editor with its own inspector, undo and preview. - Apple Immersive Video – play Apple Immersive Video and spatial media on Apple Vision Pro. Objects and interface panels stay visible over a fully immersive video, and the new Set Immersion Mode action moves an experience between mixed and full immersion while it runs. - Screen gestures – pan, pinch and rotate anywhere on screen, plus double tap and long press on an object. A new On Gesture trigger fires throughout the drag, so an object can react while it is being moved rather than only at the end. - Throw and momentum – objects with a drag gesture can keep the motion they were released with. Choose whether an object stays where it was dropped, springs back, or carries its momentum so a flick throws it. - Per-device anchoring – give an object a different anchor per device, so one experience can anchor to a plane on iPhone, to the screen on Mac and to a hand on Apple Vision Pro. Includes a screen-space anchor, an option to hide an object on a given device, and a fallback transform for devices without tracking. - Copy and paste in the editor – copy objects and their visual content and paste them elsewhere in the same experience, including as a sibling or wrapped into a container. - Cycle action – one trigger steps through any number of states, animations or behaviours, so a single tap can advance a sequence. - Platform condition – Conditional Logic can branch on the device an experience is running on. - Scripting 0.2.0 – a large, mostly additive runtime release: paths and splines, mesh instancing, GPU compute kernels, runtime meshes, device location, screen gestures, physics primitives, object cloning, hand and face tracking, inline materials, and script-built interface panels. - Documentation – https://scenery.app/docs/ is new: a written guide to the editor, anchors, triggers, actions, materials, post-processing and the scripting API. Fixed - macOS 27 compatibility – the app would not launch at all on macOS 27, and the editor sidebars would not scroll. Both are fixed. - Discover no longer shows an error and an empty feed when a single experience cannot be read. - An experience created with a newer version of Scenery no longer disappears from your library. It stays in place and explains that the app needs updating to open it. - Rotation no longer flips onto a different axis after using the rotate gizmo. - Moving several selected objects at once now moves them together, in the direction you dragged. - The add-object menu is no longer empty on Macs running macOS 15 and earlier. - Replacing an asset keeps it in its folder, and the asset library search field survives switching tabs. - Duplicating an experience now gives you your own copy rather than one still tied to the original. - The first tap on an object is no longer occasionally swallowed. - Preview sessions no longer leak, and placing an object in a non-tracked scene no longer crashes.

Ratings & Reviews

4.6
4.6

11 Ratings

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Information

Developer
Amped Labs UG haftungsbeschraenkt
Category
Graphics & Design
Size
153.4 MB
Age Rating
12+
Version
1.1.20
Last Updated
Jul 27, 2026

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